Show all Work Azura Gaming Blog Updates Random Game Dev Onslaught Modding Pixel Art Game Feel – TerrainDecember 14, 2016by Vasu Mahesh Direct3D and Effects11December 12, 2016by Vasu Mahesh Some art too …November 30, 2016by Vasu Mahesh Handling Overload in Erlang/OTPNovember 26, 2016by Vasu Mahesh Course Update: Advanced Movements for 2D PlatfomerNovember 20, 2016by Vasu Mahesh Generic Game Timer / StopwatchOctober 26, 2016by Vasu Mahesh Elixir – Managing WebSockets while hot upgradingOctober 23, 2016by Vasu Mahesh ScaledC – Perlin2DOctober 23, 2016by Vasu Mahesh Syncing Game Clients that have Latencies …October 15, 2016by Vasu Mahesh Old Memories: KNiT …October 13, 2016by Vasu Mahesh Insight into the HierarchyOctober 7, 2016by Vasu Mahesh ScaledC in actionOctober 1, 2016by Vasu Mahesh