Show all Work Azura Gaming Blog Updates Random Game Dev Onslaught Modding Pixel Art Automating ReleasesJuly 27, 2015by Vasu Mahesh Bower and NPMJuly 20, 2015by Vasu Mahesh Continuing ScaledJS…July 1, 2015by Vasu Mahesh Managing ‘Variable’ Terrain TexturesMay 25, 2015by Vasu Mahesh Edge Detection: A PainMay 9, 2015by Vasu Mahesh Diamond SquareMay 8, 2015by Vasu Mahesh Modular ScaledJSMay 5, 2015by Vasu Mahesh Grunt and CIMay 3, 2015by Vasu Mahesh May 1, 2015by Vasu Mahesh Moving to Open SourceApril 29, 2015by Vasu Mahesh